Site Update 3.6.0
Features Added support for static AVIF images allowing for lightweight high-quality images. Note: animated avif are not supported due to our library still not supporting it (and that one is also an upstream issue https://github.com/libvips/libvips/issues/3629) Site now supports semver 2.0 versions. Added "Like Date" sorting to mods in the liked mods page. Added a way to change whether to show time as relative in some places. Added the ability to ignore games and mods, making mods not appear on the home page. Added support for Boosty.to for donations. Added repository URL for mods. Added initial audit log for moderators. Changes Search has been improved with full text search support, stemming, word distance and similarity, allowing you to find mods more easily. Comments on places that you don't control (not your thread/mod) can now be edited only for 30 minutes. This is done as a precaution against bots and rule breaks. Spam check for new users is now checked in additional places such as comments and mods as precaution against bots. Fixed appeal forum link on suspension notice. Update to the API: https://api.modworkshop.net/mods/123/files/latest returns the latest non-beta file.
If semver isn't used, it will return the latest file based on order and then based on the update date.
It is recommended to use semver for consistency sake, otherwise use order as much as possible (The higher the order, the "newer" the file is).
If you wish to get prereleases (only semver supported!) include the ?prerelease=1 param. Changed default sort to last updated. Some fixes for user color not properly working. Fixed center and spoiler block not working properly in some cases. Fixed primary download getting cleared sometimes. Fixed mini profile not showing up sometimes. Fixed odd permission issue where some game admins couldn't access admin page. Moved theme option to a new customize menu. Added the option also on footer near color and language selectors. Upgraded to Nuxt 4. Design changes Changed the look of games to only display their mod count and thumbnail. Usually, the title is on the thumbnail itself / Game is recognizable. Multiple changes in game, mod, thread and user (report button is now tucked in a dropdown btw). Changed the look of grid mods a bit. Changed the look of list threads a bit. Tags are colored in both text and background, sorta like in GitHub issues. Making them a bit more readable. Added a slight shadow in some places. The Open-Source Update

Yes, you heard it right, the backend and frontend of modworkshop are now open source under the AGPLv3 license.
We hope to see your contributions at https://github.com/ModWorkshop/site!

Also give us a star on the way :)

15 days ago
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3.5 Preview
3.5

This update focuses on 3 things: discussion, files and design. Threads got some very needed changes, uploading files should be smoother (a huge issue since v3!) and some design changes.

Changes

Markdown parser V2
The new parser features a new syntax for color - {#fff}() and new syntax for spoilers:

!!! Spoiler Title Spoiler !!!

The latter comes due to limitations with the internal parser (markdown-it).
The new parser fixes issues relating to < turning into &lt; and allows for videos and more to be rendered inside spoiler blocks. It deprecates BBCode support as supporting two formats at once causes more issues and is a security risk.

**Be aware!*- Editing any markdown-supported text on mods will force you on that version. Profiles are already forced, threads and comments will be forced on any edit.

New look for list threads to allow for more information to be displayed without being limited by the table design.

New grid mode for forum categories, used mainly for news or showcases.

Added closable threads option for forum categories. Used mainly for feedback where you want to organize threads that were already dealt with. Similar to GitHub issues.

Added default forum categories for games. Encouraging discussion in the game forum rather than global forum.

Added a button for moderators to move threads across forums.

Mods now display their first 4 tags in the list.

Optimized avatars by making them use their thumbnail version and forcing them to be smaller than uploaded.

Added a navigation bar to see all visible documents.

Added support for GitHub sponsor donation button.

Added downloads stat for files & links.

Added a dialog that warns you before deleting files.

Added a way to hide forum categories.

Updated API docs with new info & design and organized them a bit.

Added "Developer Mode" to settings. Currently only displays hidden mod managers (Soon for testing MWS Manager!)

Added more redirects to old MyBB links like members.php and old mydownloads image links.

Added caching to some parts of the site, mainly selectors.

Significantly improved uploading process of files making it much faster and hopefully less prone to failure.

Added upload speed and estimated time for uploading files.

Improved edit file and link modal.

Removed limit on amount of files. You can have basically as many as you'd like as long as you are within the storage limit.

Removed the need to go through the file download page - files are downloaded on click now.

Combined followed games, users and mods into a new tab called "following". If you still need more specific follow list, go to https://modworkshop.net/followed-mods.

Clicking on the tabs on home page will now save automatically.

Changed home page for guests to be closer to how it is for users.

Added tab support for markdown editor.

Improved the markdown editor to be more consistent and less buggy.

Relative time now auto-updates. From "just now" to "1 minute" and so on.

Fixes Fixed mod publish button not showing when uploading files. Fixed license help text being missing. Fixed mods count when being at 0 having no count. Fixed unique names allowing non ASCII characters. Fixed extensions such as .tar.gz turning into their last part (.gz) when downloading files. Fixed being unable to upload category thumbnails. Fixed not being able to set primary download on older files or links. Fixed server-user time zone related issues with time. Fixed thumbnail selector having odd height in edit mod page. Fixed thumbnail and banner selector having unlocalized strings. Fixed some overlapping issues in some resolutions (if you find any left make sure to report it!). Fixed table overflowing on split mode preview sometimes. Fixed notifications count not being updated. Fixed UX issues with notifications. Style Changes

There are a bunch of design changes in this update. Not quite a redesign of the site, but some changes were done to better fit more information in one spot like the new list mod design. I will only list the significant changes.

Changed favicon to the white variant of the logo. Changed the footer's design. Added some more related buttons to it + social links. Changed the design of dropdowns. They now have a small drop shadow for better clarity. Header now only displays the avatar for the user area. Made pinned comments a bit more obvious. New look for files and links in edit mod. New look for list-style display mode for mods. Changed the look of download buttons to make them less huge. Made user selector more consistent with the site's design. Made some danger buttons actually danger colored.
10 months ago
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